Primary game modes
Only useable by the game host
| -allpick -ap |
Everyone may pick heroes from any tavern. |
| -allrandom -ar |
Every player gets a random hero from any tavern. |
| -moderandom -mr |
Randomly picks a mode from ar, ap, tr and normal pick. |
| -leaguemode -lm |
All forms of random are disabled. 10 players required. |
| -voterandom -vr |
Three random matchups will be chosen. |
| -reverse | The Sentinel’s players pick the Scourge’s team.
And the Scourge’s players pick the Sentinel’s team. |
| -deathmatch -dm |
If you die, you will have to pick a new hero once you can respawn. |
| -itemdrop -id |
When you die, a random slot in your inventory will drop whatever it holds. |
| -supercreeps -sc |
Every now and then, a super creep may spawn for each side and follow the creeps in either lane. |
| -easymode -em |
Towers are weaker, experience is gained faster, and you get more periodic gold. |
| -nopowerups -np |
No runes will spawn. Incompatible with leaguemode. |
| -allagi -aa |
Only agility heroes may be chosen. |
| -allint -ai |
Only intelligence heroes may be chosen. |
| -allstr -as |
Only strength heroes may be chosen. |
| -shuffleplayers -sp |
The teams will be randomly shuffled. |
| -mirrormatch -mm |
mirrormatch: Requires that both teams have the same number of players. |
| -duplicatemode -du |
The same hero can be picked, or randomed, by multiple players. |
| -samehero -sh |
All players will have the hero that blue picks. |
| -wtf | When an ability is used, all cooldowns are reset and your mana is set to full. |
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